Wolves in Wolf's Clothing
Cahalith – Gibbous Moon
Dreamers, seers, storytellers, and care-givers. Those who look beyond themselves attract Luna’s notice whenever she shows the world a more relaxed mood. They are the visionaries, entertainers, and scholars who care as much, if not more, for others than themselves.
Blessing: Fearless Leader
A Cahalith automatically gains two dice to any Empathy, Expression, Persuasion or Politics roll made to negotiate with humans or other mortal creatures (Uratha, wolfblooded, etc). This bonus does not apply to rolls made to threaten or bully.
Elodoth – Half Moon
The fair and just, open-minded and objective are the only ones who can earn Luna’s concern whenever she begins to turn away from the world. They seek balance and perspective, never content with only one viewpoint or simple answers, making them ideal judges, investigators, and diplomats.
Blessing: Spirit Diplomat
An Elodoth automatically gains two dice to any Empathy, Expression, Persuasion or Politics roll made to negotiate with spirits or creatures of the spirit (Uratha, Duguthim, etc). This bonus does not apply to rolls made to threaten or bully.
Irraka – New Moon
Trickery, deceit, and cunning are the qualities that will meet Luna’s approval when she hides herself from the world. Able to blend in to their surroundings or even disappear completely, wherever they may, and fool even the most discerning eyes, the best trackers, scouts, spies, and stalkers find their First Change under this Auspice.
An Irraka automatically gains two dice to any Stealth, Survival, or Investigation roll made in the Gurihal (physical world).
Ithaeur – Crescent Moon
It has been said that the occult mysteries of the world can only be viewed from the corner of one’s eye and it is when Luna does just this that she will clearly see the mystics among the Uratha. These individuals are the ritemasters and ritualists who gather secrets, lore, and wisdom from the Hisil.
Blessing: Lore Master
An Ithaeur automatically gains two dice to any Occult, Academics, or Rituals roll.
Rahu – Full Moon
Those who are warriors, first and foremost, gather Luna’s attention whenever she faces the world fully. Whether meeting an enemy on the field of battle with tooth and claw or rising to the challenge of some other adversity, Rahu are passionate and relentless in their pursuit of victory at any cost.
Warrior’s Eye and Rage Mantle
Once per scene, a Rahu can attempt to “read” a foe, determining who is the superior warrior. The player rolls Wits + Primal Urge; success indicates that the werewolf can roughly tell whether the threat is stronger or weaker than he is, while an exceptional success grants more understanding of the gap between the two (“He’s much more powerful than me.”). A dramatic failure indicates that the character greatly misjudges his target.
The warrior’s eye takes into account only those abilities that might affect a direct fight. A werewolf might read a skilled vampire assassin as “weaker,” even though the vampire is much more deadly when it can choose the time of engagement.
All creatures are treated as having two fewer points of willpower for the purpose of Lunacy invoked by a Rahu.